Well after probably 2 plus years about time did my first nozzle change (tbh think it was clogged…). Not really ever don’t any maintenance to this printer. A few burnt fingers later… lovely. Looks disgusting haha
may end up being work in progress, but when it’s cold it’s something to be doing.
created from scratch in freecad.
I did get the idea from this one: Printables
(and did print that one)
but did not like that it would not take my O3 with heat sink and fan, and I was looking for something a little more aerodynamic than the beak on the front of that one
I’ve also created a servo mount (9g) to a Hawkeye Thumb 4k, which was printed in PETG and is absolutely tiny (0.25mm nozzle)
I was struggling to create the nose, and then thought about using “mould templates” and boolean cut operations to create the voids within the nose (never done that before). Freecad was OK… I am using it more and more as I used to use Inventor, then Fusion360, but I’m fed up with the subscrition model and decided I needed to bite the bullet and properly lean freecad (I have been using CAD as a day job for 25 years, from autocad, to revit to bricscad, but man freecad can be unintuitive as to what you are trying to do)
well completed print, hoping it will have enough airflow, probably 1 minor adjustment I would make to the camera mount screws so that filters can be mounted on the camera
supplied EPP foam replacement nose (non FPV)
other o3 nose 3d printed in tpu from prusa file store
supplied fpg nose (rigid plastic), not quite 100% for the o3, with a heatsink and fan
freecad is very powerful but a bit odd in its phrasing.
I’m happy to show you how to get started with it and answer any questions if you want? can do a teams call or zoom one evening or a couple of evenings
just install freecad to follow along.
I am not an expert at freecad, but I’m ok… I cannot (yet) do CFD with it, but I’m getting better… assemblies are my current learning point… they have made it a bit complicated with currently 3 different ways to make an assembly and it’s not quite as intuitive as fusion 360 for sharing information between parts in an assembly
I’ve just started with Blender. Used tinkercad for a while, but obviously it’s limited. Spent 2 evenings following a guide, and boy was it was great. I designed a snowman first evening, and then an octopus the second evening!
Not sure I’ll be limited by blender compared to some of the others, but how’s the features there compare with something like Freecad? Blender obviously an animation tool rather than a CAD tool, so maybe I’ve picked the wrong horse
that looks interesting… I’ve had blender installed previous… just was not sure about purpose or accuracy… don’t get me wrong it looks great for fluid or artistic design (like the octopus) but I’m not sure of integrated design… such as say a chair or table that is comprised of many components not just a single fluid entity
I messed with blender a few years back but it’s too artsy for me - I’m more of a CAD jockey. However, I understand there is a CAD add-on for blender that allows more precise modelling. I’ll see if I can find it…
There we go. But I’m better off with FreeCAD (if my work machine with CATIA isn’t available).
Yeah tbh I’m surprised how quickly I picked it up. I’m more techy and mathy than artsy so didn’t think blender was best choice. Might look at freecad tbh.
It was these tutorials that got me to learn it, incase anyone wanted a go, some reason clicked and the repetitive stuff in the absolute beginner parts helped me loads. Not something I excel in!
I used to use freecad, but now almost exclusively use OpenSCAD and love it. It just suits my brain better.
I just cant get along with Fusion 360, Blender, Meshmixer and similar software.